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patent 4,542,903 was assigned to Nintendo Company, Ltd.
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He then worked with Satoru Okada and the Nintendo Research & Development team to refine the idea, which was patented in the United States on September 24, 1985.Įntitled “Hand-Held Game Apparatus,” U.S.
Tetris screen burn portable#
He got the idea for a portable gaming system after watching a bored businessman playing with an LCD calculator. The handheld gaming system was invented by Nintendo’s Gunpei Yokoi, who also created the Metroid video-game series.
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Game Boy sold 1 million units in this country in a few short weeks (total sales would reach nearly 120 million worldwide in all iterations by the time its run ended 16 years later).Īn original 1989 console is featured next to early cell phones, PDAs and pagers in a display at the National Museum of American History's “American Enterprise” exhibition. When first introduced in the United States 30 years ago, Nintendo’s new concept took the gaming community by storm. However, it was durable and inexpensive to operate since it didn’t burn through batteries like its competition. The 8-bit system looks dated by today’s standards: small screen with dot-matrix graphics in black and white-actually four shades of gray-green. Game Boy used interchangeable cartridges, like the home consoles, so you could play different games.” “There were others before it, but they were mostly one-function systems. “Game Boy was not the first handheld gaming system, but it was certainly the most popular,” says Drew Robarge, a museum specialist at the American History Museum. An original 1989 console is featured next to early cell phones, PDAs and pagers in a display at the “ American Enterprise” exhibition. Now, players could take their games anywhere and play them to their hearts’ content-or at least until they ran out of AA batteries.*īecause of its cultural importance and economic impact, Game Boy has a prominent place at the Smithsonian’s National Museum of American History in Washington, D.C. market on July 31, 1989, it unleashed the power of video games in a transportive way. When Nintendo’s handheld unit exploded on the U.S. “The key to improving vision for adults, who currently have no other treatment options, was to set up conditions that would enable the two eyes to cooperate for the first time in a given task.The 8-bit system looks dated by today’s standards. Robert Hess, Director of Research Department of Ophthalmology at the RI-MUHC and at McGill University, said: Playing the adapted version of the puzzle game requires information to be sent to both eyes, making them work cooperatively.īy making both eyes cooperate, the amblyopic brain is able to relearn as a result of an increase in the level of plasticity in the brain. However, this form of treatment has only been successful in children. Treatment options for this condition include patching the stronger eye to make the weaker one work more. A person with lazy eye will not be able to focus properly with one of their eyes – the eye with impaired vision (amblyopia) will not receive clear images. It occurs as a result of improper brain processing, causing the weaker eye to be suppressed by the stronger eye. A variation of the popular video game Tetris has been found to be effective at treating adult amblyopia, also known as ‘lazy eye’, according to new research conducted by scientists at the Research Institute of the McGill University Health Centre (RI-MUHC).Īs one of the most common causes of visual impairment, amblyopia affects nearly 3 percent of the population.